Logic Labyrinth from HABA games is a little box with a bigger think inside! Who will be first to make a path and grab a treasure?

Publisher: HABA
Designer: Karen Hanke, Joyce Johnson

Artist:  Thies Schwarz

Release date: 2021

2-4 Players

Age: 6+

15 mins

Favouritefoefunlearning score: 7.5/10

* Spatial * Networks * Logic * Accessible * Tile Laying * Fun * Race * #Gameschooling * #Learningthroughplay * Dexterity * Simultaneous Action * Puzzle *

A year ago, I saw this little box in a sale on Amazon. Apart from the fact it was made by HABA and involved mazes, I knew nothing else about it. To be fair, though, just knowing it is made by HABA was reassuring. It also probably meant we were on to a winner in the #Favouritefoefunlearning series. And for the very reasonable price of £5, I couldn’t say no.

LOGIC LABYRINTH HABA

A-Maze-ingly Simple Set Up!

So what is Logic Labyrinth and how does it play? It is very simple, and begins with a dice roll.

If the dice shows a number (3,4, or 5), each player takes that many tiles (actually small square cards) from the deck. On the count of 3, everybody then flips over their tiles and tries to make an unbroken path using their set. It doesn’t have to link to another player’s tiles, just form a continuous path. The first player to achieve this then makes a grab for the most bountiful treasure card on display.

If the dice shows a Genie, a card from the Genie stack is flipped and this shows a specific configuration. To win a treasure this round, a path must be formed in the precise arrangement shown on the card. Again, whoever achieves this first can make a dive for the twinkliest treasure card.

Whoever has the most treasures after four rounds is declared the winner!

Beware, however! If your paths don’t line up correctly, you’ll lose your golden goodies to the player who finished last (even if they didn’t complete their path in time!).

LOGIC LABYRINTH HABA

Picky Paths!

This game is actually trickier than it first looks! I accept that I am a spatially challenged player (haha!), but those paths are sneaky in their spacing. Some look like they are going to fit together, but they are just slightly staggered! And no link means no lovely loot!

But all is not lost. As you would expect from HABA, there is a way to stop little ones (and me!) from becoming discouraged. If you can’t place a path, then you get to swap that card one from the deck. But, with each path card containing 3 exits in 5 possible locations, sometimes the path you now have makes it even more challenging to connect everything together!

LOGIC LABYRINTH HABA

Linking Logically!

Mini-meeple found his happy place with this game. Although the simultaneous reveal of cards and the pressure to be the first to connect all the paths was a little daunting, he soon got into the swing of it. Beating me repeatedly, not to mention, slamming his hand down over the treasure tiles first probably helped! But, as with all the HABA games we have played to date, the racing, dexterity, and puzzling nature of the gameplay can be adapted to suit the age and experience of the players around the table.

If Mini-meeple just wants to explore connections and networking, we use the Genie cards exclusively (or just play at a slower pace). Solving the puzzle as opposed to racing to rake in the treasures. We have even worked together and played co-operatively to try and make the longest connection possible!

Conversely, if bigger gamers need a bit more between their teeth to keep the challenge going, we enforce a strict time limit on them per turn (and even swap their cards from the stack mid turn if they’re being tardy treasure hunters!).  

The artwork is also simply fun, and the cards are easy for little hands to hold. I think it would have been nice for the path cards to be tiles – they can slide around quite a lot on the table – and for the treasures to be gems – but I accept this would impact on the price point of this game. In fact, we have a bag of little acrylic gems that we could substitute (or even Iced Gems if players want to raise the stakes even higher! Haha).

LOGIC LABYRINTH HABA

Portable Paths!

This game is small, budget friendly, and a really fun little puzzle to play with younger gamers. The 10/15 minute playtime also hits the sweet attention span spot, and can be fitted in to our pre-breakfast and pre-bedtime routines. In truth, I have also played this with just Shadowmeeple after Mini-meeple has gone to bed, and we have a fast, fierce, fun battle to take those treasures!

The #gameschooling possibilities in Logic Labyrinth far outweigh its modest size and even smaller cost. For a game that really seems to have fallen off the radar, it really is a super example of #learningthroughplay. For us, Logic Labyrinth is definitely one to keep in the #Favouritefoefunlibrary!

* Spatial * Networks * Logic * Accessible * Tile Laying * Fun * Race * #Gameschooling * #Learningthroughplay * Dexterity * Simultaneous Action * Puzzle *

A year ago, I saw this little box in a sale on Amazon. Apart from the fact it was made by HABA and involved mazes, I knew nothing else about it. To be fair, though, just knowing it is made by HABA was reassuring. It also probably meant we were on to a winner in the #Favouritefoefunlearning series. And for the very reasonable price of £5, I couldn’t say no.

LOGIC LABYRINTH HABA

A-Maze-ingly Simple Set Up!

So what is Logic Labyrinth and how does it play? It is very simple, and begins with a dice roll.

If the dice shows a number (3,4, or 5), each player takes that many tiles (actually small square cards) from the deck. On the count of 3, everybody then flips over their tiles and tries to make an unbroken path using their set. It doesn’t have to link to another player’s tiles, just form a continuous path. The first player to achieve this then makes a grab for the most bountiful treasure card on display.

If the dice shows a Genie, a card from the Genie stack is flipped and this shows a specific configuration. To win a treasure this round, a path must be formed in the precise arrangement shown on the card. Again, whoever achieves this first can make a dive for the twinkliest treasure card.

Whoever has the most treasures after four rounds is declared the winner!

Beware, however! If your paths don’t line up correctly, you’ll lose your golden goodies to the player who finished last (even if they didn’t complete their path in time!).

LOGIC LABYRINTH HABA

Picky Paths!

This game is actually trickier than it first looks! I accept that I am a spatially challenged player (haha!), but those paths are sneaky in their spacing. Some look like they are going to fit together, but they are just slightly staggered! And no link means no lovely loot!

But all is not lost. As you would expect from HABA, there is a way to stop little ones (and me!) from becoming discouraged. If you can’t place a path, then you get to swap that card one from the deck. But, with each path card containing 3 exits in 5 possible locations, sometimes the path you now have makes it even more challenging to connect everything together!

LOGIC LABYRINTH HABA

Linking Logically!

Mini-meeple found his happy place with this game. Although the simultaneous reveal of cards and the pressure to be the first to connect all the paths was a little daunting, he soon got into the swing of it. Beating me repeatedly, not to mention, slamming his hand down over the treasure tiles first probably helped! But, as with all the HABA games we have played to date, the racing, dexterity, and puzzling nature of the gameplay can be adapted to suit the age and experience of the players around the table.

If Mini-meeple just wants to explore connections and networking, we use the Genie cards exclusively (or just play at a slower pace). Solving the puzzle as opposed to racing to rake in the treasures. We have even worked together and played co-operatively to try and make the longest connection possible!

Conversely, if bigger gamers need a bit more between their teeth to keep the challenge going, we enforce a strict time limit on them per turn (and even swap their cards from the stack mid turn if they’re being tardy treasure hunters!).  

The artwork is also simply fun, and the cards are easy for little hands to hold. I think it would have been nice for the path cards to be tiles – they can slide around quite a lot on the table – and for the treasures to be gems – but I accept this would impact on the price point of this game. In fact, we have a bag of little acrylic gems that we could substitute (or even Iced Gems if players want to raise the stakes even higher! Haha).

LOGIC LABYRINTH HABA

Portable Paths!

This game is small, budget friendly, and a really fun little puzzle to play with younger gamers. The 10/15 minute playtime also hits the sweet attention span spot, and can be fitted in to our pre-breakfast and pre-bedtime routines. In truth, I have also played this with just Shadowmeeple after Mini-meeple has gone to bed, and we have a fast, fierce, fun battle to take those treasures!

The #gameschooling possibilities in Logic Labyrinth far outweigh its modest size and even smaller cost. For a game that really seems to have fallen off the radar, it really is a super example of #learningthroughplay. For us, Logic Labyrinth is definitely one to keep in the #Favouritefoefunlibrary!